warming up Candle Rush…
💡 click the game once so it hears your keyboard
👆 tap the game to start, then use the on-screen controls
warming up Candle Rush…
💡 click the game once so it hears your keyboard
👆 tap the game to start, then use the on-screen controls
Flame runner
A lit candle rolls down a workbench in a candle workshop, burning down the whole way. Feed it wax drops to keep it going, steer round the draughts that blow the flame out (or reach a brazier in three seconds to relight), light the little candles on the bench as you pass, and pour what is left into a key mould at the end.
Free to play, no download, no sign-up. Hosted with ❤ by GamerX.
You steer a lit candle down a workbench, dragging or using the arrow keys, and it burns down the whole way: the wax meter on the left is your clock as well as your size. Wax drops on the bench feed it, and a drop that matches your colour gives twice as much, so the colour gates matter. Draughts from open windows blow across half the bench, marked in blue on the floor; ride through one and the flame goes out, and you have three seconds to reach the brazier further on to relight it, or the run is over. Burners and spikes burn wax off. Little candles stand on the bench, and passing one with your flame alight lights it. At the end whatever wax is left is poured into a key mould, and the fuller the mould the bigger the reward.
Candle Rush is a runner where the thing you steer is also the clock. The candle burns from the first second, so wax is not a score you pile up but fuel you have to keep finding, and every stretch of empty bench is a cost. The draughts give it its other decision: a strip of the bench where the flame goes out, with a brazier beyond it as the only way back, so each one asks whether you can go round it or must commit to the relight. Lighting the little candles as you pass leaves a trail of lit wicks behind you, which is the visible record of how well the run went. Babylon.js, so it is WebGL like almost everything else here.
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