warming up Sky Convoy…
💡 click the game once so it hears your keyboard
👆 tap the game to start, then use the on-screen controls
warming up Sky Convoy…
💡 click the game once so it hears your keyboard
👆 tap the game to start, then use the on-screen controls
Sky runner
Steer a growing stack of hot-air balloons down a candy-clouded sky lane, ducking storm-cloud ceilings and picking the right wind machine. Wander into the storm corridor and coins pay double, but a thunderball comes down it for whoever takes them.
Free to play, no download, no sign-up. Hosted with ❤ by GamerX.
You steer a growing stack of hot-air balloons along a sky lane, dragging or using the arrow keys. Balloons floating on the lane join the stack, and every balloon you carry makes the convoy faster as well as taller. Wind machines come in pairs: the blue one doubles the stack, the red one pops five. Storm-cloud ceilings shear off every balloon above their height, downdraft pockets pop balloons from the bottom, and the storm corridor on the right pays double coin - but a thunderball comes down it for whoever takes them, and a hit pops the bottom half of the stack. Lose your last balloon and the run is over. At the Grand Launch Pad every balloon ties off one row; fill it to win.
Sky Convoy is a stack-runner told in balloons, with the same risk-lane structure several of the site's runners use. What distinguishes it is that size is speed: every balloon you pick up makes the convoy faster as well as taller, so growing quickly is a genuine trade - a big, fast stack has less time to line up for the gaps under the storm ceilings. The candy-cloud palette keeps the storm corridor unmistakable - the one dark region in a bright sky - which is exactly the legibility a risk lane needs if the decision to enter it is going to feel like a choice rather than an accident.