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Quiet Hours

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💡 click the game once so it hears your keyboard

Stealth horror

Stealth horror game you can play unblocked in your browser

It cannot see you. It is listening.

A stealth horror game where the monster is deaf to nothing and blind to everything. It never reads your position - it only knows what it has heard, so every step is a decision about how much of yourself to give away: walking is quiet, running is loud, and crouching is slow. Throw a bottle down a corridor and it goes to where the sound was, which is not where you are by the time it arrives. Six rooms of a dark hospital ward, a torch that shows you about three metres of it, and one instrument on the whole screen: a bar that tells you how much noise you are making, right now.

Free to play, no download, no sign-up. Hosted with ❤ by GamerX.

How to play Quiet Hours

Six rooms, one monster, and a creature that cannot see you at all. It navigates entirely by what it has heard, which turns every movement into a decision about how much noise to make: walking is quiet, running is loud and fast, crouching is quiet and slow. WASD moves, Shift runs, the crouch control creeps, and the mouse looks around. You can pick things up and throw them - a bottle thrown down a corridor sends the monster to where the sound landed, which by the time it gets there is not where you are. The USE control also hides you. If you have lost track of it, the listen control stands you still so you can work out where it is by ear, which is the same information it is using about you.

Tips

  • Running is not forbidden, it is expensive. A short sprint across a room it has already searched is often safer than a long crouch through one it has not.
  • Throw away from where you want to go, not near it. The monster commits to the sound, so the value of a distraction is the distance between it and your route.
  • Stop and listen more often than feels comfortable. It is making noise too, and standing still costs nothing but time.
  • It goes to where the sound WAS. Anything you do while it is travelling is free, which is the main thing a good run exploits.
  • Doors and objects make noise on their own. Moving through a room is not silent just because you are crouching.

About Quiet Hours

Quiet Hours is built around one inversion: the monster has no idea where you are. It holds no line to the player, no cone of vision, no cheat - only a memory of the last thing it heard and a route to that place. Almost everything interesting about the game falls out of that single rule. Distraction works because the creature genuinely commits to a sound. Hiding works because there is nothing searching for you visually. And tension comes from the fact that you cannot tell from its behaviour whether it knows anything, because its behaviour looks the same either way. Making darkness frightening in a browser turned out to be less about what you can see than about what the audio mix lets you locate, which is where most of the work went.

What you need

Graphics
WebGL, which every browser from the last decade has switched on already
Controls
Keyboard or touchscreen
On a phone
Yes
Install
Nothing. It runs in this tab.

Questions

Can the monster in Quiet Hours see me?
No. It is completely blind and navigates only by sound. It goes to where it last heard something, which is why a thrown bottle works and why standing still works.
How do I distract it?
Pick up an object and throw it. The monster travels to where the sound landed, and everything you do while it is on its way is effectively free.
Is Quiet Hours scary?
It is a stealth horror game built on tension rather than jump scares - the fear comes from not knowing whether the thing hunting you has heard you.
Can I play Quiet Hours on a Chromebook, at school, or on a phone?
Yes on a Chromebook. Quiet Hours draws with WebGL, which every Chromebook has had for years, and it is built for integrated graphics rather than a dedicated card. On a school or office network there is nothing here for a filter to object to on the usual grounds: no download, no installer, no browser plugin, no account, no chat and no user-generated content. Whether your particular filter lets it through is its decision and not something any site can promise. It plays on a phone with touch controls, and it is built wide - turning the phone sideways gives it the shape it was designed for. A keyboard works too.

If you liked this

Controls

  • Left stickMove, and push it further to run
  • DragLook around
  • USE padUse, and hide
  • THROW padThrow what you are holding
  • CROUCH padCreep, quietly
  • LISTEN padListen, if you are lost
  • WASDMove
  • ShiftRun (loud)
  • CtrlCrouch (quiet)
  • EUse, and hide
  • FThrow what you are holding
  • HListen, if you are lost
  • MouseLook