warming up Sticky Sweepโฆ
๐ก click the game once so it hears your keyboard
๐ tap the game to start, then use the on-screen controls
warming up Sticky Sweepโฆ
๐ก click the game once so it hears your keyboard
๐ tap the game to start, then use the on-screen controls
Sticky collector
Sweep up stars, then pour them into a car.
A sticky ball rolls down a winding track soaking up stars that cling to its surface and grow it. Dodge the bombs, blast through the colour gate, then pour everything you collected into a car-shaped mould at the finish.
Free to play, no download, no sign-up. Hosted with โค by GamerX.
A sticky ball rolls down a winding track on its own; you only steer it, by dragging or with the left and right keys. Stars scattered across the track cling to the ball's surface when you touch them and make it visibly bigger, which is the point - the run is scored on what you finish carrying. The stars sit off the middle of the track, so a ball left to roll straight picks up almost nothing. Bombs sit on the middle line: one blasts five stars off the ball, and a ball with fewer than five on it pops, which ends the run. Part way down there is a colour gate you blast through, and at the finish the ball is poured into a car-shaped mould that needs the number of stars shown at the top of the screen. Arrive short and the level is lost; arrive well over and you earn more stars on the win screen. It is over in about a minute either way.
Sticky Sweep belongs to the accumulate-and-dodge family, and its neat trick is that growth is a real handicap rather than just a score. Because the collected stars physically attach to the ball's surface and increase its radius, a successful run is one where the thing you are steering keeps getting harder to steer, and the last third is noticeably tenser than the first. The pour at the end is what makes it satisfying: rather than showing you a number, the game empties everything you gathered into a mould and shows you the object, which is a much more legible reward than a score. Under a minute a run, which is the right length for what it is.